Fallout: The Roleplaying Game Expands with “The Wanderer’s Guide Book”
Modiphius Entertainment has released “The Wanderer’s Guide Book,” a new expansion for Fallout: The Roleplaying Game, now available in both print and PDF. This expansion introduces additional content aimed at enriching the player and gamemaster experience in the post-apocalyptic setting of Fallout.
“The Wanderer’s Guide Book” offers new resources for creating wanderer characters, equipping them for survival, and navigating the challenges of the wasteland. It includes a range of new character origins, such as the Brotherhood Outcast, Child of Atom, Nightkin, and robots, among others. These origins are designed to provide players with more diverse options for character creation and development.
Players can also benefit from new scavenging opportunities with pre-built locations. These locations can be used as they are or adapted by players to suit their own stories. The expansion introduces a system where players can spend their Luck to discover more loot, adding an element of chance to scavenging.
With 54 new perks introduced, players have access to a broader array of abilities that can enhance their characters’ survival skills, combat efficiency, and other capabilities. The expansion emphasizes the SPECIAL system, which is central to character development in Fallout.
Equipment and legendary weapons and armor can now be found or created by players, offering more customization and strategic options. Additionally, the expansion includes vehicles and new rules for their use, allowing players to explore the wasteland more efficiently with options like the Chryslus Cherry Bomb car and the Vertibird.
“The Wanderer’s Guide Book” also expands the game’s bestiary, introducing a variety of new creatures and adversaries. Players will encounter cryptids, mutated experiments, and factions from across the Fallout universe, enhancing the diversity and challenge of the game.